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GAP Audio System Compound List
Here are the classes, structs, unions and interfaces with brief descriptions:
- AudioMgrInit (Initialization structure for the IAudioManager class)
- AudioMgrStats (Statistics structure for the IAudioManager class)
- AudioScriptInit (Initialization structure for the IAudioScript class)
- BackgroundInit (Struct used for initializing a background looping element)
- DLSInit (Initialization structure for the IDLS class)
- EAXBufferProps (EAXBufferProps is used to set all EAX buffer properties at once)
- EAXListenerProps (EAXListenerProps is used to set all EAX listener properties at once)
- IAudioBase (Base class defining common interface of all managed audio components)
- IAudioManager (The audio manager controls all low-level audio components)
- IAudioScript (IAudioScript is the interface for DirectMusic script objects)
- IAudioStream (IAudioStream is the internal file representation used by the audio system)
- IAudioStreamFactory (IAudioStreamFactory is a factory template used to create IAudioStream files)
- IDLS (Interface structure for DLS collections)
- IEAXBuffer (Public EAX buffer interface extension)
- IEAXListener (Public EAX listener interface extension)
- IListener (IListener represents the listener around which 3D sounds are oriented and positioned)
- IMusicCallback (Music callback interface)
- IMusicManager (High-level music management interface class)
- IPlayable (Base class defining common interface of all playable audio components)
- ISegment (ISegment is the interface for segment audio objects)
- ISound (ISound is the interface for 2D sound objects)
- ISound3D (ISound3D is the interface for 3D sound objects)
- ISoundManager (Controls and manages high-level sound objects)
- ISoundScape (Class defining a collection of sounds which make up a soundscape)
- IZoomFX (Public ZoomFX buffer interface extension)
- ListenerInit (This structure contains all parameters needed for the IListener initialization)
- ListenerProp (This structure contains all the 3D properties of the listener)
- PeriodicInit (Struct used for initializing a peroidic element)
- SegmentInit (Initialization structure for the ISegment class)
- Sound3DInit (Initialization structure for the 3D ISound3D class)
- Sound3DProp (Property class representing all commonly modified run-time sound properties)
- SoundInit (2D sound initialization structure)
- SoundProp (2D sound properties structure)
- ZoomFXBox (ZoomFXBox is used to set all ZoomFX orientation properties)
- ZoomFXOrientation (ZoomFXOrientation is used to set all ZoomFX orientation properties)
- ZoomFXProps (ZoomFXProps is used to set all ZoomFX buffer properties at once)
Generated at Sun Jul 28 23:17:41 2002 for GAP Audio System by
1.2.8.1 written by Dimitri van Heesch,
© 1997-2001